Jak and Daxter consistent cutscene crashes with testing and Proof
Since the release of Patch 1.02 for Europe for Jak and Daxter PS4 the game has encountered 4 Major cutscene issues.
Three of the cutscenes crash the game entirely, either freezing the game or producing Error Code (CE-34878-0). These are the first cutscene for Miners in Volcanic Crater, the cutscene for freeing flut flut in Sentinel Beach and the opening cinematic.
Video Proof of these listed below:
Miners Crash: https://www.twitch.tv/videos/171991001
Flut Flut Crash: https://www.twitch.tv/videos/171991352
The cutscene for Saving Green Sage in Gol and Maia's Citadel also cuts out halfway through the scene but instead of causing a crash simply continues on the game without completeing the cutscene.
Opening Cinematic Crash: https://www.twitch.tv/videos/171991899
We also created a full list of cutscenes in the game and which worked dont work and are unavailable due to the cutscenes creating the Crashes here:
We know this error is due to 1.02 as NTSC copies still using 1.01 still work fine and only PAL copies running 1.02 are affected.
What even is this way to just remove 50hz and break the whole game. Sony please fix your fix.
Please ND, send this on to Sony as we have no earthly idea who else to send it to..
I can't also also finish the game, I can't get past the miners. Can you please post a fix or revert the latest patch? Since it is breaking the game...
I really appreciate the detailed comment! I hope it gets fixed as soon as possible since the game is not playable at all at the moment.