MP- Tactical shotgun is way overpowered
The gun seriously has no downsides; HUGE hitbox, long range, shoots just as fast as the semi auto, downs in 2 shots even through armor. This gun has single handedly caused my friends and I to take long breaks from playing the game. I'm shocked there have been no balance changes since the release of this weapon. It needs substantial nerfs. The burst rifle is strong but at least it requires a skillful head shot to down you really fast. With this gun you just have to aim remotely near anyone and boom boom dead. No counter play to it.
How bout making the tactical shotty ammo a bit more expensive to buy and less tactical shotty ammo is dropped on kills. If it's only 1 bullet, oh well. Or make the carrying ammo capacity lower.
Lol. Git gud scrubs.
Lol yeah if you drop the bucks u'll get advantage, like any game with dlc, shotguns works like a rifle, with too shots you are dead, its supposed that a sg should be useless at long range, idk what weapon is but they down me with one shot, i think is the burst one, dlc dont have weapon sway, 100% accuracy, the gl covers all the map lol and seems it comes with inf grenades, same as the crossbow, multiple functions, bleed to death, uses 2 medkits, mark you, inf arrows, how can you buy so much ammo for a purchasable weapon, i have a hard time buying armor, and sometimes i like to use the military rifle, but its way too expensive lol
That gun is damn near a game breaker, especially if you are running with classic weapon sets. It could certainly use some tweaking. Perhaps slowing it's fire-rate or modifying the aim box. The game used to have more balance than a soviet gymnast, but now it's more like an intoxicated uncle. Naughty Dog, if your not too busy making last of us 2 can we get a patch?(or whatever you want to call it)
I agree completely, the tactical shotgun has really watered the game down for me. It is too powerful and takes little to no skill to use it, making the game mundane.