- Added support for older CPUs without AVX2 feature support
- If an older CPU is detected the title will switch to a fallback executable, either u4-l.exe or tll-l.exe
- Note: This method allows users with newer CPUs to still benefit from AVX2 support without impact to their performance
- Mouse Improvements
- Additional fixes to prevent loss of camera control for users in windowed mode
- Additional fixes to camera behavior while strafing
- Improved camera speed in photo mode at higher framerates
- Stability Improvements
- Fixed a crash from choosing not to delete a corrupted save file
- Changed GPU driver version notification to allow users to skip the warning without updating
- Enabled a command line option to change the shader cache directory from the default location in C:\ProgramData (see HOW TO CHANGE SHADER CACHE LOCATION below)
- Updated motion blur correctness at up to 8k resolution
HOW TO CHANGE SHADER CACHE LOCATION
For users who would prefer to store their shader cache somewhere other than the default location on their Windows installation drive, they may use the command line arguments to set the root directory for shader storage. Whether launching via a shortcut or directly through Steam/Epic use the following argument: psolibrariesroot "path"
- The “path” is an absolute path containing the drive letter and should be the full path to the preferred storage directory
- Example: psolibrariesroot “D:\Games\Cache\”
- Please note the use of quotes are critical for paths containing spaces
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