A new hotfix for The Last of Us Part I is now live. This update primarily focusses on stability and performance improvements and other smaller improvements.
The team is closely watching player reports and actively working on a patch with more bugfixes, to be released soon.
- Fixed several performance & hitch related issues impacting some users.
Note: Additional improvements and investigations based on user feedback are underway.
- Added extra crash diagnostic information to assist in investigating shader building related crashes and other common reported stability issues.
Our team and our partners at Iron Galaxy, are closely watching player reports to support future improvements and patches. For other issues we are currently tracking or investigating, please refer to our Known Issues. If you encounter any of these problems, please contact support to help us gather more data and insights.
Article is closed for comments.