A new hotfix for The Last of Us Part I is now live. This update addresses fixes that improve memory, performance, and more.
- Decreased PSO cache size to reduce memory requirements and minimize Out of Memory crashes
- Added additional diagnostics for developer tracking purposes
- Increased animation streaming memory to improve performance during gameplay and cinematics
- Fix for crash on first boot
Our team and our partners at Iron Galaxy, are closely watching player reports to support future improvements and patches. For other issues we are currently tracking or investigating, please refer to our Known Issues. If you encounter any of these problems, please contact support to help us gather more data and insights.
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